Sponsor: Santa Clara Valley Section IEEE SV Consumer Technology Society
Meeting Date: February 25, 2021
Time: 12 Noon
Immersive media enables viewers to experience interactive content in six degrees of freedom from any position and orientation within a supported viewing space. Enabling this experience requires significant data and compute resources, which makes it an interesting challenge for Intel to solve. The upcoming MPEG immersive video (MIV) standard enables compression and delivery of immersive media content to end devices. Intel leverages the video codec and graphics capabilities of its upcoming discrete GPUs to enable an immersive visual experience which responds interactively to the end user’s motion. This talk describes the media capabilities on Intel’s Xe GPU architecture, highlights the importance of immersive media, introduces MIV’s operating modes and coding features, and our efforts to enable a MIV immersive video playback on Intel GPUs. An immersive media demo on Intel’s first discrete GPU Xe Max will be shown.
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